Territory Studio: Designing Future Technologies for Film

Wednesday 5th April, 2017 - 7:00 pm to 8:00 pm

As part of Flatpack festival, Territory Studio take you behind the scenes of their motion graphics and VFX work.

Tickets free, register below

Advance tickets sold out: There will be a limited number of tickets available from the venue on the night of the event.

David Sheldon-Hicks and Ryan Rafferty-Phelan from Territory Studio will take you behind the scenes of their motion graphics and VFX work for science fiction films Ghost in the Shell, Guardians of the Galaxy, Ex-Machina, Prometheus and Miles. Sharing insights and learnings, they will get into the details of the studio’s approach to design concepts for near and future technology, and talk about how their work straddles Art and VFX.

This is the second year we’ve been part of Flatpack and we’re delighted to have Territory Studios up to talk. Much like last year, we wanted to put on a talk from creatives involved in the film industry, giving insights into their creative process and how they got involved in film.

 

Prometheus: Prometheus (2012) Courtesy of Twentieth Century Fox
Groot: Guardians of the Galaxy (2014) Courtesy of Marvel Studio

See who's coming RSVP

Flatpack Hub

97 Smallbrook Queensway, Birmingham

Speakers

David Sheldon-Hicks

Executive Creative Director @ Territory Studio

Having cut his teeth in graphics for digital media and music videos, David’s passion for craft and creative led him to film and gaming.

As co-founder and Executive Creative Director of Motion of Territory Studio, David’s multidisciplinary team thrives on near and future vision challenges across film, games, VR and digital.

Studio credits include Ghost In The Shell,The Martian,  Avengers:Age of Ultron, Guardians of the Galaxy, Ex_Machina, Prometheus, Killzone and Forza Motorsport game franchises, Batmobile and Batcave 360s and product visions for disruptive technology brands.

Ryan Rafferty-Phelan

Motion Designer & Animator @ Territory Studio

Ryan Rafferty-Phelan is a motion designer and animator based in London, working in feature film, commercials and branding.

At Territory Studio since 2013, he’s had the pleasure to work on many fantastic projects with the team, ranging from blockbuster smashes Guardians of the Galaxy, Avengers Age of Ultron, Mission Impossible V to leading projects with LA director Saman Kesh and for Australia’s premier creative technology festival, PauseFest.

The Venue

Flatpack Hub
97 Smallbrook Queensway, B4 4JL

Traditionally the beating heart of the festival, the Flatpack hub has over the years found itself in an old dance studio, various draft warehouses and in 2016 the museum’s palatial Gas Hall. They’re going for something a bit more intimate this year, ideally positioned for many of our Southside venues. Take a walk down Smallbrook Queensway from New St station, past Debenhams and across the bridge, and you’ll see it on the left by the bus stops. Throughout the festival they’ll be dishing out brochures, passes, T-shirts and beverages, and hosting all manner of free talks and screenings.

The hub will be wheelchair accessible via a ramp. Unfortunately there are no disabled toilets available at the hub.

More on Flatpack Festival

4th – 9th April 2017

Since 2006 Flatpack has been lighting up Birmingham every spring, with one-of-a-kind events and screenings to be found in spaces across the city. They use a pretty broad definition of film, and although every edition is different there’s a good chance that contents will include live soundtracks, animation, documentary, ground-breaking shorts, virtual reality, weird films for kids, archive gems and plenty more besides.

Flatpack no.11 runs from 4-9 April 2017, and will mainly take place in the city centre and Southside. The festival has been described by impartial observers as “the best week of the year to be in Birmingham”, and who are we to disagree?